You can also destroy cameras or drones, but being in the same room as these gives the opponents a line of sight on you, allowing them to shoot you even behind a solid wall. Next up is "Destroy", which allows you to take down walls and destroy certain gadgets if you're adjacent to them. One-shots are fairly common, meaning a single mistake can easily cost an entire game. Going down the list, shooting an enemy in your line of sight requires the player to roll a set amount of dice depending on how far away someone is, how much cover they have, and how accurate the operator is (basically a gun stat) to determine damage dealt. Use a gadget from the team's tactical inventory.This means that the attackers always have the initiative, but there's always a chance that their first activated operators are left vulnerable after their turn.Įach of the attackers can move up to five squares and take two of the following actions: In each turn, only three operators can be "activated" and an operator can only be activated once per round (so not during both turns). ActionsĮach round is split up into four parts the attacker's first turn, the defender's first turn, the attacker's second turn and the defender's second turn. Should the game be played in a 2v2 mode, then each player picks two operators and the fifth character is automatically a recruit with no unique abilities, who is controlled by the team together.įinally, the teams choose their "tactical inventory", which is in effect how many grenades, drones, claymores, or breaching charges a team has. The defenders are also able to move five pieces of utility (barbed wire, cameras, mines, barricaded doors etc.) from their default spot to better fortify the area.įollowing this, the attackers are placed down around the outside of the map to determine their entry point. For each operator, two tokens are placed on the map, with only one being the real defender's position. While the attackers start outside, the defending player places their operators down around the site, but the attackers do not know exactly where they are until they gain a visual of them. Each operator has its own player card with unique gadget abilities, health, speed, and gun range, differentiating the 10 options to chose from. You just need to focus on crushing your opponent.”įor a complete list of all available backing options, stretch goals, extra media and more features for the chess computer, jump over to the official ChessUp crowd funding campaign page by clicking the link below.Following this, each team picks their five starting operators. The ChessUp app recognizes when you’ve put down a piece and automatically ticks the timer for you. “Challenge a friend to a game of blitz chess without having to worry about dealing with a timer. You can both play with assistance turned on, or leave it off if you really want a challenge.” Or play a ranked game, where the assist will be disabled… obviously. ChessUp’s app matches you with people in your skill level so every game is fair, fun and challenging. “Connect with opponents online with instant matchmaking. So you can practice strategy and memorize different scenarios.” As you level up, the computer gets tougher, but so does your built-in AI coach. Sharpen your skills by playing against the board’s proprietary AI using adaptive training. When you touch a piece, potential moves are highlighted in up to 3 different colors, each representing the quality of the move. “ChessUp allows for live training and analysis. To learn more about the ChessUp chess computer project play the promotional video below. If the ChessUp campaign successfully raises its required pledge goal and the project completion progresses smoothly, worldwide shipping is expected to take place sometime around November 2021. Specially priced early bird pledges are now available for the innovative project from roughly $249 or £181 (depending on current exchange rates), offering a considerable discount of approximately 33% off the final retail price, while the Kickstarter crowd funding is under way.
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